FInputPlane#

Input struct used to generate the plane detection shape

Module          RadiantAutoAnimNotify
Header          /RadiantAutoAnimNotify/Source/RadiantAutoAnimNotify/Public/Types//DetectionShapes.h         
Include         #include "Types/DetectionShapes.h"

Properties#

Public#


UPROPERTY(EditAnywhere)
FVector Normal | default FVector::UpVector

Defines which direction the positive halfspace of the plane is


UPROPERTY(EditAnywhere)
float Distance | default 0.f

Distance along the up vector where the plane is placed


Operators#

Public#


operator FPlane() const

Converts the input plane to the engine internal FPlane. This serves as an implicit conversion so the FInputPlane can be used interchangeably with an FPlane.