FInputPlane#
Input struct used to generate the plane detection shape
Module RadiantAutoAnimNotifyHeader /RadiantAutoAnimNotify/Source/RadiantAutoAnimNotify/Public/Types//DetectionShapes.h Include #include "Types/DetectionShapes.h"Properties#
Public#
UPROPERTY(EditAnywhere)
FVector Normal | default FVector::UpVectorDefines which direction the positive halfspace of the plane is
UPROPERTY(EditAnywhere)
float Distance | default 0.fDistance along the up vector where the plane is placed
Operators#
Public#
operator FPlane() constConverts the input plane to the engine internal FPlane. This serves as an implicit conversion so the FInputPlane can be used interchangeably with an FPlane.