Versions#
1.0#
- Initial Release
1.01#
- Fixed LCHColor to LinearColor generating a shader complilation Error when placed multiple times in the material editor.
1.02#
- Fixed crashes when disconnecting inputs from nodes.
1.03#
- Fixed FLCHColor Lerp node not properly lerping chroma
- Fixed Compile errors when including OKLABConversion.h
- Fixed improper registration/unregistration of FLCHColor property cusomization
- Reduced Pixel/Fragment shader instruction counts across the board for conversion material nodes (204 -> 185)
Special thanks to Dawid Likas for pointing out and reporting these issues.