Versions#

1.0#

  • Initial Release

1.01#

  • Fixed LCHColor to LinearColor generating a shader complilation Error when placed multiple times in the material editor.

1.02#

  • Fixed crashes when disconnecting inputs from nodes.

1.03#

  • Fixed FLCHColor Lerp node not properly lerping chroma
  • Fixed Compile errors when including OKLABConversion.h
  • Fixed improper registration/unregistration of FLCHColor property cusomization
  • Reduced Pixel/Fragment shader instruction counts across the board for conversion material nodes (204 -> 185)

Special thanks to Dawid Likas for pointing out and reporting these issues.