Operation Hard Shape

Inputs
float SDF
Behaviour
Converts the signed distance field to a mask, where outside of the sdf is black and inside of the sdf is white. The Transition is a hard but antialiased line.
Properties
EHardShapeFunction HardShapeFunction | default Smoothstep
With the HardShapeFunction property one may choose which function to use in order to generate the hard shape.
- Smoothstep: generally the cheapest and good results over all.
- MaxDerivative: more expensive but provides better results for very thin shapes
- MaxUVDerivative: requires the base space used for the SDF but has the best results for very thin shapes. However it may break when the sdf is not exact anymore.


